Case Study / Wevr
Creating new tools for VR and AR creators
Wevr is the preeminent virtual reality studio known for creating the most cutting-edge VR experiences such as Harry Potter, TheBlu, and Jon Favreau’s Gnomes & Goblins.
Areas of Focus
Lean Product Strategy
The leadership at Wevr are veterans in the gaming industry so they know there are serious problems with version control and collaboration for game design and development and they envisioned a suite of devops tools they dubbed “GitHub for creators”.
However, as a gaming company, they lacked the expertise in product management, software development, and product design to bring this vision to life. Wevr also understood that once they launched this new product, they would need a software development and design team in place to continue their innovation efforts.
Artium partnered with Wevr to take this new product from inception to launch. Our Project Manager and Product Designer used the continuous discovery process to get feedback from potential users to help validate exactly what our engineers should build.
Meanwhile, we helped Wevr hire the team they would need to sustain their new software division - by sourcing candidates and putting them through both technical vetting and culture fit.
To ensure that the Artium quality would continue past the project, our tech team then trained the new hires so they can run the platform and build future iterations without our help.
Working with Artium enabled Wevr to get their MVP up and running quickly, build a team and implement sound and scalable product, engineering, and design practices.
They were also able to generate tremendous investor interest in their new direction: “The investors we spoke to who come from the gaming industry and understand the space are really excited about what they see.” - Neville Spiteri, CEO